Baladins Endings Guide (SPOILERS) – This guide covers everything you need about the ENDINGS in this game. Since this is still ongoing, If you know any other endings, leave a comment.
Baladins Endings Guide (SPOILERS)
01: Deliveries for the Festival of Peace
Ending: You’ve delivered the crate, but a geyser has appeared in the middle of town!
02: Spirit of Mouliac
Ending 1: You will be serving wine during the Peace Festival!
Get the wine (by whatever means) before the day of the Peace Festival.Ending 2: ??
Ending 3: ??
Ending 4: ??
Rumors
You learned about the secret passage to the castle’s wine cellar.
03: The Corkmaker
Ending: You tried to stop the geyser with the giant Cork, but it didn’t work…
Get the magic water from the hidden cave and deliver it to Bungus in Cork Forest to get the Giant Cork.
04: Big Drinker
Ending 1: Filomena tried to drink the geyser, but it was too much, even for her.
Ending 2: ??
05: Doctor of Love
Ending: You helped Filomena and Tonneline get together!
07: Wandering
Ending: Jordi has gone on vacation, but there will be no shortage of flour in town!
Go to the castle and ask for help for Jordi. They send an engineer to the mill. Then return to the mill to solve their energy problem.
08: Time log
Ending: You have completed the Time Protocol and now have Time Travelers stickers!
Collect the Time Register from the castle in Hortegard. Choose to save the Time Register from being eaten by the dragon at the end of the time loop. In the next loop, select a character using the time register and send them to the castle.
09: Out of the Loop
Quest spawned after completing Quest 08.
Ending: You have created the Talisman of Time! It should break the time loop!
Talk to Onorada in Spellhold. She will ask for something “anchored in the present” to make a Talisman for you.
Then head to Mornoz and try the “pick up seaweed” challenge until you get the Anchor. Give the Anchor to Onorada and she will give you the Time Talisman.
10: Dragon Slayer
Quest spawned after completing Quest 08.
Ending: Pelagi built a dragon slayer for you. Let’s take on Colobra and get rid of this nasty dragon!
Talk to Cecil at the Mercazon Tribunal. He suggests you find Pelagi in the port.
Pelagi will build you a Dragonslayer if you can bring her a staff, a rope, and a pointed stone.
Staff: Complete the “Cut some wood” exercise at the Druid’s Cabin in Lumensac.
Rope: Bring any plant to Tailor Cameli in Backstage Alley in Hortegard.
Pointed Stone: Get a stalactite from the “Break Stalactites” challenge in the Hidden Cave in Mouliac.
11: Marriage counseling
Ending 1: You managed to mediate between two fortune tellers and make them up.
Choose an intermediary between them and go through the statistics check.
Ending 2: You told Bonavo and Tullia the Story of Renart and they understood that they needed more communication.
First you need to learn about the story of Renart from the temple.
Ending 3: You sided with Tullia and the seers split up.
Ending 4: You sided with Bonava and the seers split up.
Ending 5: You tried to mediate between two diviners, but you made things worse. Now they hate each other and they hate you.
Choose an intermediary between them and do not fall for the statistics check.
12: Rivalry
Ending 1: Hollibrius and Biscotorius joined forces to make the greatest show ever, and you were a part!
Ending 2: You told Biscotori about Hollibrius’ plan and he was arrested!
Ending 3: You’ve sabotaged the fireworks and caused massive damage in the Arena! Fortunately, no one was hurt.
Ending 4: ??
13: Subtitle
Ending 1: You used your time travel ability to scare Sebaste! He stopped spreading fake news.
Ending 2: You exposed Sebaste’s lies in front of everyone. He was devastated and stopped spreading fake news.
Ending 3: You gave Regnon’s letter to Sebaste and he remembered why he was doing this job in the first place. Only now will he tell true news.
15: Overproduction
End: ??
16: Funny Money
Ending 1: You returned Cagdolor to the council. You have been rewarded for your good service!
Ending 2: ??
17: Missing mail
Ending 1: Regnon is now officially a Lutin Carrier, delivering mail to the remote village of Duper!
Ending 2: ??
Ending 3: ??
Ending 4: ??
18: Balance of Terror
Ending 1: You have brought proof to Biscotorio that war is coming. She closed the arena to raise an army. She should be in Mouliac when Colobra reappears.
Ending 2: ??
19: Find the counterfeiter – Baladins Endings Guide (SPOILERS)
Ending: You found Edgar near Greasy Gully. He can now forge fakes.
20: Blank page
Ending 1: You and Gabi had a fairytale party and she got her inspiration!
Ending 2: Gabi accepted Petreize’s help. Lutin is now writing a Tale for the Humans and the cleric is resting.
Ending 3: ??
21: Endless Theater
Ending: ??
22: Chauvinism
Ending 1: You shared your discovery with Mornoz. You are no longer welcome there and the dispute with Lumensac is not over.
Ending 2: You have shared your discovery with Lumensac! They celebrated you, but the dispute with Mornoz did not end there.
After reaching this ending, you will get the key to Lumensac (can be used to open the secret room in the Old Tower in Lumensac).
23: New student
Ending 1: Bleiz is now Onorada’s new apprentice. One day she will become a great mage!
Ending 2: Duboc became Onorada’s apprentice and left his peaceful life as a janitor.
Ending 3: Bleiz learns magic with a druid. It wasn’t the future Onorada expected for the young girl, but Fintan is happy.
Ending 4: ??
24: Gargoyle
Ending 1: Gargoyle is back in the spell hideout. Duboc owes you one!
This ending allows you to convince Duboc to become Onorada’s apprentice in Quest 23.
Ending 2: Gargoyle learns magic with a druid in a new home.
Ending 3: ??
Ending 4: ??
25: Dance with ghosts
Ending 1: Bleiz and her mother are now free because of you. But you wonder if getting rid of the ghosts was the best solution.
Ending 2: Blaise’s mother reunites with her group for the final dance. The spirits left our world peacefully.
26: Family business
Ending 1: You delivered Sopheline to her mother. But was it the best?
Ending 2: Onorada and Sopheline had a discussion. They made it up!
Ending 3: ??
Ending 4: ??
27: The Rising Tide
Ending 1: Nuton Jetin was able to fill the cave with stones. Now it should last at least a few centuries.
Ending 2: The people of Mornoz and Lumensac work together to save the possession of magic! They no longer care who built it. They promised to come together to the Peace Festival.
Ending 3: ??
28: Baladin Gathering
Ending 1: You put on a show in the market and pay back the traders. Lois is happy, but nothing will change for them.
Ending 2: You have resolved things with the traders. It will help Lois, but only for this time loop.
Ending 3: Lois put on a great show and the traders were happy with her! But most importantly, you helped Lois get better at their job.
Ending 4: ??
29: The Bighorn
Ending 1: You have freed Bigorn! It is now free in the wild!
Ending 2: Bigorne met Tarasque and they left Gatherac together!
Ending 3: ??
30: New Mountain
Ending 1: Nicolo mounted on a bighorn literally destroyed the tournament field. At least that no horse will be used anymore, for now.
Ending 2: ??
Ending 3: ??
31: Retirement
Ending 1: You decide to keep the secret.
Ending 2: You snatched Nicol and broke your promise!
Ending 3: You returned Velantif to Nicol. The poor guy will have to go back to the wrestling ring!
32: Remote Village
Ending 1: Mail is now delivered to Duper by Lutin Carrier Regnon.
Ending 2: You managed to get rid of the monster and the birds returned to Duper.
Ending 3: Tarasque and bigorne left Gatherac to live their love.
33: The Golden Goat
Ending 1: You followed the golden goat and found his treasure!
He gets 35 gold.
Ending 2: You have caught the golden goat! what will you do with it?
Ending 3: ??
Ending 4: ??
34: The Lost Archives
Ending: You listened to the wax cylinder.
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Written By: Xperiencepts